Model Photography: Post-Process Guide

Posted in How To, Resources, Tutorials by dub
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model

I am a little hesitant about labeling this as a tutorial as there are other sites that cover this method.  It would perhaps be more appropriate to describe this as following me along my creative processing of an image.  Basically, after processing several images from a recent model shoot and getting the usual images out the door, I then moved to do something a little bit different with some of the other images.

With this image, the model Zan J has an awesome serious look, but an even better smile.  I want to play on that and bring in some vivid colors and show some movement and dynamics with the imagery.  To follow along, you will need Adobe Photoshop, Nik Color Efex 3.0, and a free account with SXC.

As always, I do not pretend to know everything in Photoshop.  I am sure there are always better ways and possibly easy ways to accomplish these effects.  I am merely working as I know how.

Here is the image that I started with:

001.jpg

First, I wanted to wash out the image and give the contrast a bit of a blast.  With the image in CS3, I then used Nik Color Efex bleach bypass filter.  The filter processes the effect and then places the results in a new layer on top of the photo layer, offering non-destructive editing.  From there, promote the bleach bypass layer into a new layer and change the blending mode to Hard Light.

Using a large and soft eraser brush, trim out the center of the newest layer.  What this will do is further wash out the edges.  Here is the worth:

002.jpg

Next, I wanted to apply a color gradient to the image.  Using the settings

003.jpg

Create a gradient layer above the current layers and change the blending mode to overlay.  To allow the model to stand out more, I added a layer mask to the gradient layer and masked out the model.

004.jpg

To give the image a little bit more strength in terms of color, I added a solid color adjustment layer. I selected a dark red (Hex # 492222) and then changed the layer blending mode to Soft Light and dropped opacity down to 75%.

005.jpg

With the image pretty much where I want it, now it is time to add in a few effects.  Following the lead from a tutorial on PSDTuts.com, I snagged some brushes from Brusheezy, namely these.  I then used them, with foreground color set to white, on top of the model in a new layer.  From there, I applied a layer style of outer glow using the following settings

006.jpg

The brushes are nice, but I feel that they interfered with the model too much and she should be the focus, not solely the effects.  So I masked out the model.

007.jpg

Next, I grabbed some images from SXC, namely this image, and applied it in a new layer on top of the recently added brush layer.  I changed the blending mode to screen.  After some rotating of the image to get it lined up the way that I wanted it to be lined up, I duplicated the layer and rotated it again.

008.jpg

Next, I added another image from SXC, namely this image, above the most recent abstract images.  I set the blending mode to soft light.  I brought a copy of just the model above this most recent layer and set the blending mode to Soft Light and also dropping the opacity down to 60%.

009.jpg

Again, this was not really meant to be a tutorial as it was to explain some of the processing.  I get a lot of questions about how I process certain images and want to explain images a little more here on this site.

Hit me up with questions.

5 Comments to “Model Photography: Post-Process Guide”

  • dang dub, i love how that came out.

  • nice this tuto, i like that !

  • i understand that this really wasn’t a tutorial, but rather a guide to show different blending modes. but is that your finished product? i reminds me of a bad rave in a barn. i mean no disrespect, i’ve liked several of your tutorials but i was just a lil disappointed by this.

    if you wanted to show off her smile and add movement… why would you wash the photo out? the entire photo? her teeth just blend in with the photo. remove that awful wood in the background and fix your curves and contrast to bring her to life.

    for movement don’t just drop a random stock photo over her. use her body, limbs, hands and radiate out. i like the wisps you used but make them be there for a reason.

    just my 2 cents.

  • A bad rave in a barn

    If not meant as disrespect, how would think anyone would interpret a comment like that? I certainly do not have an issue with anyone offering their thoughts on my work, however, it is much preferred to be constructive.

    As the article starts off, this was not meant as a true tutorial, but it was written up to show an example of a certain workflow with regards to post-processing. This model had a great smile, so that is why I washed certain areas out to help draw focus to that part of her. I did not just “drop a random stock photo” in the image, but searched for what I wanted to place in there. If I dropped in something random there would most likely be a pumpkin or cat in there.

    I am not saying this is above critique or the best image to be posted to the intarwebnet, but I would rank it a little higher than a bad rave in a barn. If it is truly that bad, you are more than welcome to post some of your work or your tutorials so that I could improve this.

  • I enjoyed this tut whether it was meant to be one or not. I have come away knowing more than when I came in. Thank you for keeping it simple so beginners like myself can follow it without being totally confused

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